The Wind Temple
by on
The Wind Temple
by on

The Wind Temple

{t}, Add {3} mana in any combination of colors.
If you control "Lightning Temple, Time Temple, Water Temple, Wind Temple, and Fire Temple", you may play cards from your hand or command zone as if they had 0
CMC.
Creatures you control gain Hexproof, as
long as a creature has entered the battlefield this turn.

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