The Witch
Imprint — Whenever The Witch enters the battlefield, exile a
sorcery card in your hand.
Remove a +1/+1 counter from The Witch, {t}; Cast a copy of the last
card exiled by The
Witch without paying its mana cost, then exile a sorcery card in
your hand.
Activate this only when you could cast a Sorcery.
Card Comments