The Witch of Lochmere
Creature cards you control have a sorcery adventure named
enlightening quest for {2}{u} which says draw a card.
At the beginning of your upkeep scry X and each opponent loses X
life where X is the number of
exiled cards you control with adventures.
"Don't go into the woods today or you'll fall for her elaborate
schemes, Don't go into the woods today not everything is as it
seems." - Common Nursery Rhyme
Card Comments