Throne of Magic
{5}: Gain control of Ildenar, and give the player you took it from
your current kingdom.
Whenever you draw a card, reveal it. If it's a creature or
artifact, lose 2 life. If it's a instant, sorcery, or enchantment,
deal 1 damage to target creature or player. If it's a land, scry
1.
All the rulers of this land have great magical prowess, each
stronger than the last.
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