Thunderclap Strike
Targets: Each character within weapon's reach
If you succeed, each target suffers damage equal
to your weapon's base damage and must
resist with a TN 3 Fitness check ({g}4, {r}1)
or move 2 range bands directly away from you.
Air {s}+: Increase the TN of checks to resist
the effect by 1 per {s} spent this way.
Card Comments