Time Machine
by on
Time Machine
by on

Time Machine

Crew 3

Into the Future — {3}, {t}: End the turn. Activate only if Time Machine is crewed

Change the Present — {8}, {t}, Exert Time
Machine: All permanents that entered the battlefield this turn are exiled. Exile all spells. Activate only if Time Machine is crewed.

Love this card?

Support KingHam1500's creations
with a gift of Premium Membership!

Gift

Card Comments