Time, The Conduit of All
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Time, The Conduit of All
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Time, The Conduit of All

At the beginning of each player's upkeep, they must choose one from Past, Present, or Future, then add one tick counter to Time, The Conduit of All.
Past—Return target spell from your graveyard to your hand.
Present —Target creature you control gains first strike.
Future —Scry 3, then draw a card.

Whenever Time, The Conduit of All has 12 or more tick counters on it, exile it and return it to the battlefield transformed.(It transforms into E

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