Time Warp
Restart the turn (Counter all spells on the
stack. Return any lands played and spells cast
to their owner's hand. Return all cards that
entered their owner's graveyard or exile to the
wherever they came from. Heal all damage dealt
to permanents and players. Untap all
permanents that were tapped). Then, if it
wasn't your tun, the player's whose turn it
was discards their hand.
Card Comments