To Stand Alone
by on
To Stand Alone
by on

To Stand Alone
To Stand Alone

Until end of turn, whenever a creature you
control attacks alone, they gain +7/+7 and must
be blocked by all available creatures. After your
second main phase this turn, there is an
additional combat phase followed by a third
main phase.
Miracle {w}(You may cast this card as you draw
it for its miracle cost if it is the first card you drew
this turn.)

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