Todd Gurley II, Carl's Jr.
by on
Todd Gurley II, Carl's Jr.
by on

Todd Gurley II, Carl's Jr.

Trample
When Todd Gurley II, Carl's Jr. enters the battlefield, if you control a creature with
defender, draw a card.
{2}{g}{u}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Sure-footed and strong-willed - and so is the ram.

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