Too Spooky
Too Spooky's base power becomes equal to the creature with the
highest power on the battlefield and it's base toughness becomes
equal to the creature with the highest toughness on the battlefield
whenever Too Spooky deals damage to a player and stays that way
until the next time it attacks a player.
"Imagine if it found the true horror of a nuclear holocaust
scenario. Now couple that with an entity that possesses
shape-shifting abilities with no known limits, and you'll
understand why it's classified as Keter."
Card Comments