Toramat, Desert’s Rumble
Trample, Haste, Mortality
At the beginning of your end step, if Toramat was dealt damage this turn, put a hardening counter on it if it has 2 or less hardening counters on it.
At the beginning of your end step, if Toramat dealt 7 or more damage to players this turn, remove a hardening counter from it.
While Toramat as 3 or more hardening counters on it, it gets +5/+5, has hexproof, and indestructible.


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