Tough as Nails
by on
Tough as Nails
by on

Tough as Nails

Play this card at the start of the game, after both
gangs have been deployed.


This card stays in play until removed. Choose a
fighter with the Gang Hierarchy rule. For the
duration of this battle, the fighter ignores any
wounds received on a 2+ (after armour). On a 1, the fighter suffers the wound as normal and this card is discarded. Should the fighter suffer an injury
without suffering a wound, this card is discarded
and the effect ends.

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