Tracer, Time-Jumper
You may activate loyalty abilities of Tracer, Time-Jumper
on any player’s turn any time you could cast an instant.
+1: Blink - Draw a card, then discard a card.
-3: Pulse Bomb - Target creature you don’t control
phases out.
-10: Recall - Take two extra turns after this one.
"Did I miss something?"
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