Trainer Gurney
2{r}
Castle {3}: After calculating damage, subtract 2 from your opponent’s. {5}: Subtract 15. {7}: Your units gain {3}{c}.
Druid {2}: Every round create a 1 ATK 2{R} summon that does not take up a unit spot {4}: Create 4ATK/4AS/4{R} and 2ATK/4{R}/4{C} summons instead
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