Training
At the beginning of combat on your turn, Sidekick gains first
strike until end of turn if a
Hero you control has first strike. The same is
true for flying, deathtouch, menace, haste, hexproof,
indestructible, lifelink, double strike,
reach, skulk, trample, and vigilance.
{2}{t}:summon two Sidekick Tokens to the battlefield under your
control
Card Comments