Troupe Master Grimm
When Grimm enters the battlefield, create a 1/1
red Grimmchild creature token. Grimmchild
can't be exiled while Troupe Master Grimm is
on the battlefield.
If Grimm has more than three flame tokens at
the end of your turn, transform Troupe Master
Grimm.
—
"Dance with me, my friend."
Card Comments