Truth of Time
by on
Truth of Time
by on

Truth of Time

{2}{4}"
{w} Augment: When a unit with at least one model affected by the spell rolls for Charge Range, Flee Distance, Pursuit Distance, or Overrun Distance, it rolls one additional D6.
{b} Hex: When a unit with at least one model affected by the spell rolls for Charge Range, Flee Distance, Pursuit Distance, or Overrun Distance, it rolls one fewer D6.

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