Turbo, the Electrophysician
At the beginning of your upkeep, you get {e}{e}(2 energy
counters)
{w}, Pay {e}: Target player gains 2 life
{r}, Pay {e}{e}: Deal 2 damage to any target
{g}, Pay {e}{e}{e}: Put two +1/+1 counters on
target creature you control
"Nothing a little high voltage electricity can't fix"
Card Comments