Turn the Unholy
by on
Turn the Unholy
by on

Turn the Unholy

Each fiend or undead that can see or hear you
within 30 feet of you must make a Wisdom
saving throw. If the creature fails its saving
throw, it is turned for 1 minute or until it takes
damage.
A turned creature must spend its turns trying to
move as far away from you as it can, and it can't
willingly move to a space within 30 feet of you.
Consumes Channel Divinity.

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