Ultramarines Legionary
Vigilance, first strike
Rigid Discipline: whenever this creature attacks or blocks it gets
+1/+2 until end of turn and whenever this creature is dealt damage,
subtract 1 from that damage to a minimum of 1 and then draw a
card
2{g}{w}{u}{t}: attacking or blocking creatures you
control get +2/+3 and hexproof until end of turn
and you can cast sorceries as though they had flash until the end
of combat
"We are the Ultramarines, the sons of Guilliman. None shall stay
our wrath!'
Card Comments