Umezawa's Jitte
Whenever equipped creature deals combat damage,
put two charge counters on Umezawa’s Jitte.
Remove a charge counter from Umezawa’s Jitte:
Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip {2}
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