Uneasy Truce
by on
Uneasy Truce
by on

Uneasy Truce

All creatures are unable to attack for two rounds. when those two rounds are up, the first player to initiate an attack gains deathtouch for all creatures. (A round is over when the player who played the card's turn begins.)
"We all knew the pact would fail. the only question, is when?"

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