Unimaginable Dreams
by on
Unimaginable Dreams
by on

Unimaginable Dreams

Mill 5 cards, then search your library for a card
and put it in your hand.
Fateful Hour — If you have 5 or less life, also take
an extra turn after this one, you lose the game at
the beginning of your opponents next upkeep.
"All those dreams, hopes, and desires; they were never
truly beyond my reach. There is no greater splendor
than that you can achieve."

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