Unnerving Whispers
by on
Unnerving Whispers
by on

Unnerving Whispers

Play this card instead of activating a fighter.
An enemy fighter of your choice must pass
a Willpower check at -2 or become subject
to the Insanity condition. Place an Insanity
marker on the fighter and immediately roll
a D6 on the Insanity table (see page 60 of
the Necromunda Rulebook).

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