Unstable Gladiator Mech
First strike, haste
{1}: Roll a six-sided die, then apply the result:
1: Unstable Gladiator Mech gains indestructible until end of turn.
2: Unstable Gladiator Mech deals 2 damage to another target
creature. That creature's controll er draws a card. 3: Unstable
Gladiator Mech gets +2/+0 and gains trample until end of turn. 4:
Each player discards a card. 5: For each player, destroy a land
that player controls. 6: Destroy Unstable Gladiator Mech.
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