Unstoppable Team
Protection from Evertything. This creature can't
leave the battlefield, be sacrificed, or Exiled. You can't
lose the game.
This creature gains +1,+1 for each card on each
field. Trample, Haste, VIgilance, Double Strike
and Lifelink
When this card attacks at the beginning of the end
step transform it. Each of your turns this creature
must attack
Card Comments