Urim and Thummim
When Urim and Thummim enters the battlefield untap up to two target
creatures.
{w}, Target creature has hexproof until end of
turn.
{w}{w}, Draw two cards. Discard a card.
{2}{u}{w}, Draw a card. Scry 3.
{t}{w}{u}, Scry 1. You may draw a card. If it is a Prophet you may
cast it by paying {w}{u}. If you cast a Prophet in this way;
sacrifice Urim and Thummim.
Card Comments