Ursula, the Sea Witch
by on
Ursula, the Sea Witch
by on

Ursula, the Sea Witch

At the beginning of combat on your turn, each Merfolk creature you control explores.
(Reveal the top card of your library. Put that
card into your hand if it's a land. Otherwise,
put a +1/+1 counter on the exploring creature,
then put the card back or put it into your graveyard.)

Whenever Ursula attacks, you may put a land
card from your hand onto the battlefield.
If you don't, draw a card, you poor unfortunate soul.

Love this card?

Support Gilsy82gmailcom's creations
with a gift of Premium Membership!

Gift

Card Comments