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Roll the D20 and based on which number you get that ability you keep until the end of the turn. You can discard a card then roll again. 1-5: Mage Hand: you target up to 2 creatures, put 1 stun counter on each. 5-10: Dispelling Sphere: your opponent discards their entire hand and draws one card. 10-15: Fly: All creatures you control get Flying, Haste, Vigilance, Lifelink. 15-20: Flight of the Damned: Every creature your opponent controls is destroyed and is switched with a soul token which says: If this creature is destroyed by blocking its controler takes 5 damage.


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