Venos, Fist of the White Dawn
by on
Venos, Fist of the White Dawn
by on

Venos, Fist of the White Dawn
Venos, Fist of the White Dawn

First strike, haste
{1}: Venos, Fist of the White Dawn gets +1/+0 until end of turn.
Whenever Venos is attacking, creatures defending player controls lose first strike and double strike and can't have or gain first strike or double strike until end of turn.
I assure you that your death is necessary.

1 Favorites
Love this card?

Support luxlucia's creations
with a gift of Premium Membership!

Gift

Card Comments