Vessels of Justice
by on
Vessels of Justice
by on

Vessels of Justice
Vessels of Justice

Players can't be target of spells or abilities their opponents control.
{w}{u}, {t}: Put a crime counter on target nonland permanent. If it's a creature, it can't attack or
block until end of turn. Otherwise, it's activated abilities can't be activated until end of turn. If
that permanent has 3 or more crime counters on
it, exile it instead.
"We act as the shepherds, guiding people into the light
of the law, or making them face the consequences."

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