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Vibrance II
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Vibrance II
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Vibrance II

When this creature enters, if {r}{r} was spent to cast it, this creature deals 3 damage to any target.

When this creature enters, if {g}{g} was spent to cast it, search your library for a land card, reveal it, put
it into your hand, then shuffle. You gain 2 life.

Warp {r/g}{r/g} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

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