Militia
Add one Militia adjacent to a Town.
(Can build Farms, Mines, Lumber Camps, Towns, and Castles)
Movement- 1
Range- 0
Spiked Trap- Pay {10}, build a trap in any
empty region. Whenever a group of units
enter this region, the trap is destroyed and
they get -1/-1 until end of turn.
Card Comments 0
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