Virtuous Angel, Temperance
Flying, Vigilance, Hexproof
Virtuous —At the beginning of your upkeep you
win the game if there are 10 or more cards exiled
under this creature.
At the beginning of your endstep each player
votes for guilty or innocent. If there were more
votes or tied votes for guilty each player votes on
target nonland permanent, then exile the card
with the most votes or tied for most under this creature, otherwise
you gain 7 life
Card Comments