Vision, Mind Dilator
Flying, haste, vigilance
Whenever a creature you control attacks, it gains flying if Vision
has flying. The same
goes for first strike, double strike, deathtouch,
haste, hexproof, indestructible, lifelink, menace,
protection, reach, trample, vigilance, flanking,
shroud, and skulk.
Power of the Mind Stone — If a creature you
control has all the abilities listed, you win the
game.
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