Void Maw
by on
Void Maw
by on

Void Maw

Trample
If another creature would die, exile it instead.
Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of
turn.
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The warp is a dangerous place, filled with many terrifying beasts. It is the one place even the Necrons
dare not cross for fear of losing what little soul they
have left

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