Walk Beyond Time
Your sphere of influence includes only you. Other players' spheres
of influence don't include you. (You play as though your
opponents aren't in the game.)
Walk Beyond Time enters the battlefield with three journey counters
on it. At the beginning of your upkeep, remove a journey counter
from it, then if there are no journey counters on Walk Beyond Time,
exile it. Other effects can't change the number of counters on Walk
Beyond Time.
Card Comments