Walker in Darkness
by on
Walker in Darkness
by on

Walker in Darkness

Hexproof, Intimidate, Flash, Protection from
White
Walker in Darkness' power and toughness are
twice the number of swamps in play.
At the beginning of your upkeep, sacrifice
another creature.
At the beginning of each upkeep, each opponent sacrifices a creature.
All nonbasic lands lose all abilities and become
basic swamps.

Love this card?

Support sethzerr's creations
with a gift of Premium Membership!

Gift

Card Comments