Walrus Battle Cry
Choose target creature, then roll two six-sided dice. That creature
becomes an X/Y Walrus creature until end of turn, where X is the
first number rolled and Y is the second number rolled.
Until end of turn, all other creatures lose their abilities and
become colorless Eggman with base power and toughness 1/1.
"GOO GOO G' JOOB!"
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