Wand of Magic Missiles
This wand has 7 charges. While holding it,
you can use an action to expend 1 of its charges to cast the
1st-level magic missile
spell from it. You can increase the spell slot level by one for
each additional charge you expend. The wand regains 1d6 + 1
expended charges daily at dawn. If you expend the
wand's last charge, roll a d20. On a 1, the
wand crumbles into ashes and is destroyed.
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