Wander Eternity
Fated — As long as this spell is on the stack and it
was cast from exile, spells cost {1} more to cast for
each other spell on the stack.
Take an extra turn after this one. Scry 3, then mill
two cards.
Suspend 2 — {1}{u}
Suspend 1 — {2}{u}, return a land you control to
its owner's hand.
(Check the Astral Tide emblem for suspend rules.)


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