War, The 2nd
by on
War, The 2nd
by on

War, The 2nd

All Horseman have, Haste and Burn 2.
(When this creature is blocked, it deals it's Burn
damage to target creature or player)

{2}: War The 2nd gets +2/+0 until end of turn.
{4}: War The 2nd gets +2/+0 until end of turn,
along with all other attacking creatures you
control.
You may draw your sword, but it won't help.

Love this card?

Support Anthrys's creations
with a gift of Premium Membership!

Gift

Card Comments