War, the second Horsemen
Annihilator 1, Haste, Indestructible, Menace, Vigilance, Trample
{p/w}: put a +2/+0 counter on a creature you control and a -0/-2 counter on a creature you don't control. you can activate this effect only twice per turn
"And another, a red horse, went out; and to him who sat on it, it was granted to take peace from Earth, and that
men would slay one another."


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