Warp Lightning Vortex
Set first model up wholly within 13". Second and third models must
be set up so all are exactly 7" from
each other.
When set up, and at the end of each movement
phase roll a dice for each unit within 6". On {4}+ ({3}+ if within
6" of two models, {2}+ if three models), the unit suffers d3 mortal
wounds (d6
on an unmodified 6).
Units cannot run or fly if a normal move starts
within 6" of this spell.
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