Warp Lightning Vortex
by on
Warp Lightning Vortex
by on

Warp Lightning Vortex

Set first model up wholly within 13". Second and third models must be set up so all are exactly 7" from
each other.
When set up, and at the end of each movement
phase roll a dice for each unit within 6". On {4}+ ({3}+ if within 6" of two models, {2}+ if three models), the unit suffers d3 mortal wounds (d6
on an unmodified 6).
Units cannot run or fly if a normal move starts
within 6" of this spell.

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