Warp, Master Of Mutation
by on
Warp, Master Of Mutation
by on

Warp, Master Of Mutation

Warp enters the battlefield with X master counters on it. Warp's toughness is equal to the number of master counters on it. When Warp dies, put a +1/+1 counter on target creature for each master counter on it. {t}: proliferate Warp can't be a target of this ability, then put a master counter on Warp, then if there are 10 or more master counters on Warp you may exile it, if you do, you get an emblem with "at the beginning of each upkeep, proliferate"

Love this card?

Support POPANATOR3000's creations
with a gift of Premium Membership!

Gift

Card Comments