Warp time
by on
Warp time
by on

Warp time

The power of the immaterium bursts from the psyker, warping time and heightening the speed of his allies.
If manifested, pick a Heretic Astartes unit
(excluding Aircraft) within 3" of the psyker.
That unit can immediately move as if it were its Movement phase. You cannot use Warptime on
a unit more than once per Psychic phase.

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