Warptime
Warptime has a warp charge value of 6. If manifested, pick a
Heretic Astartes unit within 3"
of the psyker. That unit can immediately move
as if it were its Movement phase. You cannot use Warptime on
a unit more than once per Psychic
phase.
The power of the immaterium bursts from the psyker, warping time
and heightening the speed of his allies.
Card Comments