Wasteland Apothecary
by on
Wasteland Apothecary
by on

Wasteland Apothecary

Equipped creature gets +1/+1

Whenever equipped creature deals combat damage
to a player, you may choose one:
Jet: Tap target creature. It doesn't untap during its controller's next untap step.
Psycho: Equipped creature gets +2/+0 until end of turn.
Buffout: Equipped creature gains trample and +1/+1 until end of turn.
{bull}Med-X: Prevent the next 3 damage that would be dealt to any target this turn.

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